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	Comments on: How to develop Hill Climb Racing with Cocos2d-x &#8211; Terrain	</title>
	<atom:link href="https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/</link>
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	<lastBuildDate>Wed, 15 Jun 2016 22:48:39 +0000</lastBuildDate>
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		<title>
		By: George		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13618</link>

		<dc:creator><![CDATA[George]]></dc:creator>
		<pubDate>Wed, 15 Jun 2016 22:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-13618</guid>

					<description><![CDATA[It seems to work fine, except the fps seem to drop as it takes more time to render. Why do you think this happens?]]></description>
			<content:encoded><![CDATA[<p>It seems to work fine, except the fps seem to drop as it takes more time to render. Why do you think this happens?</p>
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		<title>
		By: Hugo		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13449</link>

		<dc:creator><![CDATA[Hugo]]></dc:creator>
		<pubDate>Sat, 02 Apr 2016 12:04:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-13449</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13338&quot;&gt;jonimikkola&lt;/a&gt;.

Hi Joni, this tutorial has taught me a lot, today I finally could run your tutorial project, first I thought that my problem was that I don&#039;t know about Box2d, them I learned Box2d a little, them I was thinking that I need to learn about OpenGL, after these months I could understand my bugs, the problem wasn&#039;t in config.h, the problem was in the version of Cocos2d-x 3.10 that has another class called Terrain and cause more than 150 bugs about ambiguity, but I was worth, thank you master!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13338">jonimikkola</a>.</p>
<p>Hi Joni, this tutorial has taught me a lot, today I finally could run your tutorial project, first I thought that my problem was that I don&#8217;t know about Box2d, them I learned Box2d a little, them I was thinking that I need to learn about OpenGL, after these months I could understand my bugs, the problem wasn&#8217;t in config.h, the problem was in the version of Cocos2d-x 3.10 that has another class called Terrain and cause more than 150 bugs about ambiguity, but I was worth, thank you master!</p>
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		<item>
		<title>
		By: Hugo		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13426</link>

		<dc:creator><![CDATA[Hugo]]></dc:creator>
		<pubDate>Thu, 24 Mar 2016 12:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-13426</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13338&quot;&gt;jonimikkola&lt;/a&gt;.

Hi Joni, I think that now I could understand what is that config.h file used for, this is a kind of an interface to constants in your project? I saw in other tutorials that you have used that file to something like this, I think that I&#039;m learning much more without GutHub, you are right this way is much better, hard at least for me, but much better!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13338">jonimikkola</a>.</p>
<p>Hi Joni, I think that now I could understand what is that config.h file used for, this is a kind of an interface to constants in your project? I saw in other tutorials that you have used that file to something like this, I think that I&#8217;m learning much more without GutHub, you are right this way is much better, hard at least for me, but much better!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Hugo		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13418</link>

		<dc:creator><![CDATA[Hugo]]></dc:creator>
		<pubDate>Sun, 20 Mar 2016 20:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-13418</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13338&quot;&gt;jonimikkola&lt;/a&gt;.

Thanks, I would like to know what is in that config.h file that appears included on your Terrain.h?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13338">jonimikkola</a>.</p>
<p>Thanks, I would like to know what is in that config.h file that appears included on your Terrain.h?</p>
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		<title>
		By: jonimikkola		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13338</link>

		<dc:creator><![CDATA[jonimikkola]]></dc:creator>
		<pubDate>Mon, 07 Mar 2016 00:52:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-13338</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13289&quot;&gt;Hugo&lt;/a&gt;.

Hi Hugo, yes I can. The reason it is not in Github right now is that I thought people might learn better when guiding step by step. I will reply to you when it&#039;s in Github.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13289">Hugo</a>.</p>
<p>Hi Hugo, yes I can. The reason it is not in Github right now is that I thought people might learn better when guiding step by step. I will reply to you when it&#8217;s in Github.</p>
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		<title>
		By: Hugo		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-13289</link>

		<dc:creator><![CDATA[Hugo]]></dc:creator>
		<pubDate>Sun, 21 Feb 2016 20:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-13289</guid>

					<description><![CDATA[Can you put this source code on your Github? Please!? I am using cocos2d-x v3.10 and I couldn&#039;t find config.h and every time that I try to compile I found so many bug&#039;s that I could not even understand why...]]></description>
			<content:encoded><![CDATA[<p>Can you put this source code on your Github? Please!? I am using cocos2d-x v3.10 and I couldn&#8217;t find config.h and every time that I try to compile I found so many bug&#8217;s that I could not even understand why&#8230;</p>
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		<title>
		By: Virgil		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-11917</link>

		<dc:creator><![CDATA[Virgil]]></dc:creator>
		<pubDate>Sun, 11 Oct 2015 07:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-11917</guid>

					<description><![CDATA[Hi,
Ok i tried to make a game similar to this one. Check this out. I put it on sale 
http://codecanyon.net/item/hill-climb-bike-chipmunk-physics-game-cocos2d-x/9997328
smile Happy Coding...]]></description>
			<content:encoded><![CDATA[<p>Hi,<br />
Ok i tried to make a game similar to this one. Check this out. I put it on sale<br />
<a href="http://codecanyon.net/item/hill-climb-bike-chipmunk-physics-game-cocos2d-x/9997328" rel="nofollow ugc">http://codecanyon.net/item/hill-climb-bike-chipmunk-physics-game-cocos2d-x/9997328</a><br />
smile Happy Coding&#8230;</p>
]]></content:encoded>
		
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		<title>
		By: sunil singh		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-11805</link>

		<dc:creator><![CDATA[sunil singh]]></dc:creator>
		<pubDate>Mon, 05 Oct 2015 12:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-11805</guid>

					<description><![CDATA[i have drawn this endless terrain.Now next target is to draw a bike on this terrain .For this i used Box2D and createe a bike body (chesis and wheels ).Box2d return me a .json file that i used to read the bodies from the world.After doing this my bike body successfully drew but started falling.Bike body didn&#039;t hav any contact with grass or ground and fall directly.i used a single world for this.]]></description>
			<content:encoded><![CDATA[<p>i have drawn this endless terrain.Now next target is to draw a bike on this terrain .For this i used Box2D and createe a bike body (chesis and wheels ).Box2d return me a .json file that i used to read the bodies from the world.After doing this my bike body successfully drew but started falling.Bike body didn&#8217;t hav any contact with grass or ground and fall directly.i used a single world for this.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Michael		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-10152</link>

		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Tue, 09 Jun 2015 14:26:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-10152</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-10084&quot;&gt;jonimikkola&lt;/a&gt;.

Awesome. Thanks for the reply. Also, I haven&#039;t fully read the article yet but is it Box2D or chipmunk? As I thought 3.0 has only chipmunk? Thanks]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-10084">jonimikkola</a>.</p>
<p>Awesome. Thanks for the reply. Also, I haven&#8217;t fully read the article yet but is it Box2D or chipmunk? As I thought 3.0 has only chipmunk? Thanks</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: jonimikkola		</title>
		<link>https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-10084</link>

		<dc:creator><![CDATA[jonimikkola]]></dc:creator>
		<pubDate>Sat, 06 Jun 2015 06:32:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.mikkolajoni.com/?p=670#comment-10084</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-10082&quot;&gt;Michael&lt;/a&gt;.

It is v3. I updated my article. :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://jonimikkola.com/how-to-develop-hill-climb-racing-with-cocos2d-x-2/#comment-10082">Michael</a>.</p>
<p>It is v3. I updated my article. 🙂</p>
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