Hill Climb Racing – Deconstructed – Car, controls, camera, coins and fuel cans

Hello, in the last chapter we went through on how to create terrain and now we will focus on creating four main things we now lack. We will start by creating car which can be driven with reverse and accelerate pedals. In order to keep the car centered on the screen, we will create camera … Read more

How to develop Hill Climb Racing using Cocos2d-x

I decided to start writing a tutorial which covers creating a similar gameplay experience compared to Hill Climb Racing, which is very popular game for mobile devices and which in my opinion cover some essential aspects of developing games for limited mobile platforms. We will be developing Hill Climb Racing using Cocos2d-x v3.0 engine. As … Read more

How to develop Hill Climb Racing with Cocos2d-x – Terrain

Hi, this is the first part of the How to develop Hill Climb Racing with Cocos2d-x tutorial. I will presume you have some basic knowledge about programming and of using Cocos2d-x v3.0 engine. I’ll try to follow good coding practises while also giving links to related topics as we progress. Let’s get straight to the … Read more

Creating fading music effect in Cocos2d-x 3.0

Hello, In case someone is having some sort of difficulty implementing fading music effects in Cocos2d-x 3.0, feel free to click link below and see my implementation. https://github.com/joni-mikkola/cocos2d-x-tutorials I have inherited ActionInterval class for my MusicTo class, which means that it can be used as any Action in Cocos2d-x 3.0. To fade out music completely … Read more

I made LadderX for Ludum Dare 30 48h competition

Hi, long time since last post. Anyway, I participated in Ludum Dare 48h game development competition which ended about 12 hours ago. Because I haven’t taken a part in these kind of competitions before, I thought I’d have hard time getting my game completed in such a short time. Theme was “Connecting worlds”. The theme … Read more

Senile Bird released for iOS and Android!

For the last month I’ve been developing my first complete game called Senile Bird. It is indeed inspired by Flappy Bird with little modifications I thought would make Senile Bird better. Game page: Senile Bird My game projects until this, have been mostly unfinished projects that I’ve lost faith in after the initial burst of … Read more