Hill Climb Racing – Deconstructed – Hud, checkpoints and tricks

Hi and sorry for delaying this chapter about HUD, checkpoints and tricks for so long, in this part we will go through how to identify tricks and checkpoints in the game using collision listeners etc. All aforementioned will be displayed on a HUD so user gets the feedback properly. Let’s start this chapter by creating … Read more

How to develop Hill Climb Racing with Cocos2d-x – Terrain

Hi, this is the first part of the How to develop Hill Climb Racing with Cocos2d-x tutorial. I will presume you have some basic knowledge about programming and of using Cocos2d-x v3.0 engine. I’ll try to follow good coding practises while also giving links to related topics as we progress. Let’s get straight to the … Read more